Monster Matcher
Match 'em all!
The demon population is dropping rapidly. There are fewer and fewer births. The demon king has found only one solution..."This is a job for the legendary Monster Matcher!'
Your aim is to match monsters based on their TYPE and COLOR!!!
There are 5 waves right now (wave counter on bottom left corner of the screen).
How to play
Arrow or WASD -> move
Hold Mouse Left -> charge the shot!
Developed by
Coding/level design -> Daniele Del Zompo
Sound design -> Guido Meo
Art designer/soundtrack -> Paride Mercuri
Status | Released |
Platforms | HTML5 |
Rating | Rated 5.0 out of 5 stars (2 total ratings) |
Author | DigletDiz |
Genre | Shooter, Action |
Tags | 2D, Bullet Hell, Difficult, Pixel Art, Short, Singleplayer, Top-Down, Top down shooter |
Comments
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Awesome game with funny sounds and an engaging, hardcore gameplay.
Last level is a nightmare :D
Ahahah it's a little bit too hard. Thanks a lot!
Fun game! Cool idea to combine the memorization of match games with the tension of dodging attacks
Thank you so much! I'm glad the idea worked somehow ahah
Yoo the game is awesome. I appreciated in particular the match mechanics and the level design. Very well done guys!
Thanks a lot! Glad you liked it!
This was great! So well made for the short time you guys had!!
Thanks I appreciate it a lot!
it was fun and cute - i enjoyed it a lot!
Thank you so much!
Cool simple game, passed to level 5, level 6 is too difficult
Thanks for the comment!
Ye that level is meant to be hard, but I aknowledge that it's a little bit too much.
Thanks for playing!
Very cute and engaging game! Gets pretty hard with the jumping monsters, but not too hard. I also liked the pixel art, the 8-bit soundtrack and the silly sounds :)
I'm really glad you liked it!
Ye maybe that monster is a little bit too powerful sometimes, but I hope it's more fun than obnoxious
Nice enemydesign, love the sounds hahah
Thanks a lot!
Cool game!
I completed all the waves, but the secret one is too difficult for me!! )=
Thanks!
Ye that wave is a little bit unbalanced (even if it's meant to be like that...but maybe too much ahah)
I think I could have done much better with the balancement and level design...thanks for the feedback!